How does Unity know when a game has been installed on a machine? From Jan 1st onward, will each Unity game contain “spyware” that is “phoning home” to Unity’s servers? Does this spyware already exist? If so, what other types of data has it been collecting?.Immediately after this announcement was made, everyone who heard it immediately identified countless problems with the concept: Recently, Unity Technologies – the company that develops Unity – announced a change to their business model: starting on January 1st, they will instate a “runtime fee” – in short, Unity is going to start charging developers $0.20 every time a customer installs the developer’s game (if the developer sells enough copies of their game). Yandere Simulator runs on the Unity game engine. You can skip the first three sections if you already know the basics about the situation. Click “Continue Reading” for a very, very long blog post.